Skip to main content 

Owing to the screen size of your device, you may obtain a better viewing experience by rotating your device a quarter-turn (to get the so-called “panorama” screen view).


The Owlcroft Baseball-Analysis Site

Baseball team and player performance examined realistically and accurately.

(click for menu)
(click for menu)
You are here:  Home  »  dailies  »  teams  »  individual  »  projected  »   ( = this page)
(Click on any image above to see it at full size.)

You are here:  Home  »  dailies  »  teams  »  individual  »  projected  »   ( = this page)
You can get a site directory by clicking on the “hamburger” icon () in the upper right of this page.
Or you can search this site with Google (standard Google-search rules apply).
(Be aware that “sponsored” links to other sites will appear atop the actual results.)

Search term(s):



Dodgers 2024 Projected Pitching Performance


All raw data supplied courtesy of Baseball-Reference.com.
They do a wonderful job, and deserve your support.

2024 Dodgers Projected Pitching

Through games of Monday, 15 April 2024.
All results are from true, unadjusted data.

Explanation of the Table

The Table below shows two lines for each pitcher and for the team as a whole: Actual and Projected. The Actual lines are just what it says: the actual stats for this season to date; the Projected lines want a little explanation.

The projecting has two steps. The first is simple: for each man, we calculate the ratio of his current-season-to-date BFPs (Batters Faced Pitcher, the equivalent of Plate Appearances for batters) to his career BFPs, then multiply all his career stats by that ratio to get what one might call his “raw” career-performance data pro-rated to his current-year number of BFPs. So, as a hypothetical example, a man with 5,000 career BFPs and 250 BFPs this season would have a ratio of 250/5000, or .050; so, if he had yielded, say, 1215 career Hits, his raw projected Hits number for this season would be 1215 x .05, or 61 (if the calculated number is fractional, as with 60.75, we round it off to the nearest whole number).

That much is simple and, we hope, clear. The second adjustment takes a little explaining. It derives from the fact that—for a team or for an individual man—the number of BFPs that will be had for a given number of Outs made (which is to say “innings played”) depends exactly on the on-base percentage: the higher the on-base percentage, the more BFPs the man or team will see in any given number of innings.

To clarify: imagine a staff with a great .250 on-base percentage; that number means that, on average, one man in four that they see at the plate will get on safely. The converse of that is that three men in four will make out. (For simplicity’s sake in this elementary example, we ignore outs made on the bases.) So, in an average inning, the batters, to make the three outs that constitute an inning, will send 4 men to the plate. If we next imagine a staff with an equally absurd .500 on-base percentage, only half the batters it faces make an out: thus, to make the three outs that define an inning, the batters would have—again, on average—to send 6 men to the plate. So (as should be intuitively obvious anyway), for a given number of innings, a higher OBP means more PAs.

The consequence of that is that each man’s “raw”stat projections, which were based on his BFPs for this season, are slightly inaccurate, because his—and the team’s—BFPs would be different (perhaps higher, perhaps lower) from what they are if all the men were performing at their career rates. To correct for that, we calculate each man’s career "outs rate" (all Outs made per plate appearance, which does include outs made behind him on the bases) and multiply it by his percentage of the staff’s total BFPs; we then sum up those outs rates to get a projected team Outs rate, and from that—holding Outs made (which, again, is just innings played) constant—we can reckon the projected team BFP total. We can then adjust each projected stat line by the ratio of expected team BFPs to actual BFPs (which normally yields a number fairly close to, but not equalling,1.0), giving us the true projected stats for each man and for the team.

(For this season for this team’s pitching, the adjustment factor, rounded to three decimal places—the actual calculations use many more decimals— is 1.007)

Incidentally, that last adjustment is the reason that even rookies, whose whole “career” is just the current season, can have “adjusted” lines that differ slightly from their actual data lines, and why the TPP numbers here may differ slightly from those on other pages here.

You can see the overall “win-capability” of the team (its wins projected from these team numbers and the corresponding team batting numbers) at our “Projected Team-Performances” page.

The Table

Pitcher (alphabetical by last name) PA AB H 2B 3B HR TB BB SH SF HBP CI TPP
Ryan Brasier, actual: 32 28 6 1 0 2 13 3 0 1 0 0 728
Ryan Brasier, projected: 32 29 7 2 0 1 11 2 0 1 0 0 712
Connor Brogdon, actual: 5 5 2 0 0 2 8 0 0 0 0 0 2728
Connor Brogdon, projected: 5 5 1 0 0 0 2 0 0 0 0 0 361
Nabil Crismatt, actual: 7 7 1 0 0 0 1 0 0 0 0 0 76
Nabil Crismatt, projected: 7 6 2 0 0 0 3 1 0 0 0 0 713
J.P. Feyereisen, actual: 12 9 5 1 0 1 9 3 0 0 0 0 5676
J.P. Feyereisen, projected: 12 10 2 0 0 0 3 2 0 0 0 0 344
Tyler Glasnow, actual: 115 106 19 7 0 4 38 9 0 0 0 0 465
Tyler Glasnow, projected: 116 104 22 4 1 4 39 11 0 0 1 0 623
Michael Grove, actual: 50 42 13 0 1 0 15 4 0 2 2 0 1159
Michael Grove, projected: 50 46 13 2 1 2 22 3 0 0 1 0 926
Daniel Hudson, actual: 28 28 5 0 0 2 11 0 0 0 0 0 426
Daniel Hudson, projected: 28 25 6 1 0 1 10 2 0 0 0 0 623
Kyle Hurt, actual: 19 18 5 1 0 0 6 1 0 0 0 0 526
Kyle Hurt, projected: 19 18 4 1 0 0 5 1 0 0 0 0 321
Joe Kelly, actual: 29 24 7 1 0 0 8 2 0 1 1 1 802
Joe Kelly, projected: 29 26 6 1 0 1 10 3 0 0 0 0 659
Pitcher (alphabetical by last name) PA AB H 2B 3B HR TB BB SH SF HBP CI TPP
Dinelson Lamet, actual: 18 15 2 0 0 1 5 2 0 1 0 0 582
Dinelson Lamet, projected: 18 16 4 1 0 1 6 2 0 0 0 0 782
Bobby Miller, actual: 50 44 11 1 0 2 18 6 0 0 0 0 727
Bobby Miller, projected: 50 46 11 2 0 1 17 3 0 0 1 0 518
James Paxton, actual: 68 54 10 1 0 2 17 14 0 0 0 0 602
James Paxton, projected: 68 62 15 3 0 2 24 5 0 0 0 0 626
Evan Phillips, actual: 30 29 6 1 0 0 7 1 0 0 0 0 262
Evan Phillips, projected: 30 27 5 1 0 1 8 3 0 0 1 0 505
Nick Ramirez, actual: 10 9 1 0 0 0 1 1 0 0 0 0 58
Nick Ramirez, projected: 10 9 2 0 0 0 4 1 0 0 0 0 400
Gavin Stone, actual: 66 59 18 5 0 0 23 5 1 1 0 0 780
Gavin Stone, projected: 66 59 20 5 0 2 32 5 0 1 1 0 1257
Ricky Vanasco, actual: 6 6 0 0 0 0 0 0 0 0 0 0 0
Ricky Vanasco, projected: 6 6 0 0 0 0 0 0 0 0 0 0 0
Gus Varland, actual: 5 4 1 1 0 0 2 0 0 0 1 0 2493
Gus Varland, projected: 5 4 1 0 0 0 2 1 0 0 0 0 763
Alex Vesia, actual: 40 29 5 1 0 2 12 8 1 0 1 1 697
Alex Vesia, projected: 40 35 7 1 0 1 12 5 0 0 0 0 523
Yoshinobu Yamamoto, actual: 66 60 13 4 1 2 25 4 0 1 1 0 610
Yoshinobu Yamamoto, projected: 66 60 13 4 1 2 25 4 0 1 1 0 610
Ryan Yarbrough, actual: 60 55 11 2 0 2 19 4 0 0 1 0 503
Ryan Yarbrough, projected: 60 56 14 3 0 2 23 3 0 0 1 0 670
Pitcher (alphabetical by last name) PA AB H 2B 3B HR TB BB SH SF HBP CI TPP
Dodgers, Actual: 716 631 141 27 2 22 238 67 2 7 7 2 629
Dodgers, Projected: 717 649 155 31 3 21 258 57 0 3 7 0 652
Pitcher (alphabetical by last name) PA AB H 2B 3B HR TB BB SH SF HBP CI TPP


Assorted Team Stats:
Stat Actual Projected
Batting Average: 0.223 0.239
Slugging Average: 0.377 0.398
Walks (per PA): 0.094 0.079
SOs (per PA): 0.239 0.252
On-Base Average: 0.302 0.306
Power Factor: 1.688 1.665
OPS: 0.679 0.703
TPP Runs (to date): 90 79

Runs differential:
Actual Runs 11 greater than Projected Runs.





  Advertisement:


  Advertisement:



Want detailed, careful, unhysterical analysis of the effects of “Performance-Enhancing Drugs” in baseball? Click here to visit the Steroids & Baseball web site.

All content copyright © 2002 - 2024 by The Owlcroft Company.

This web page is strictly compliant with the WHATWG (Web Hypertext Application Technology Working Group) HyperText Markup Language (HTML5) Protocol versionless “Living Standard” and the W3C (World Wide Web Consortium) Cascading Style Sheets (CSS3) Protocol v3  — because we care about interoperability. Click on the logos below to test us!



This page was last modified on Tuesday, 16 April 2024, at 7:07 am Pacific Time.